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 Post subject: Re: Game Programming
PostPosted: Sun Nov 16, 2014 5:05 pm 
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Joined: Tue Aug 17, 2010 4:42 am
Posts: 445
I think I might go for a bit more realism and use a 3D graphics program to help create sprites instead of pixel art in Gimp.


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 Post subject: Re: Game Programming
PostPosted: Mon Nov 17, 2014 8:25 pm 
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I couldn't find a people animator that I liked that works on Linux, so I'm going to be using this little guy for my sprite.

Attachment:
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 Post subject: Re: Game Programming
PostPosted: Tue Nov 18, 2014 5:10 pm 
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The giant 4-leaf clover is not a part of my terrain tilemaps, it's generated the same way I will generate enemies. A stand alone object within the playing area.

I'm going to add controls so the player can pick up the clover and add it to the inventory leaving a stump. The player will be able to make potions that will help in completing various quests. I will make other objects in game that the player can pick up, move, add to inventory, etc.

This game might end up being just a practice thing to learn how to do these things.

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 Post subject: Re: Game Programming
PostPosted: Wed Nov 19, 2014 8:09 am 
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I'm going to be adding mouse controls to this game. I want to be able to click on an object like the clover and have a popup menu ask what you want to do with it. I also want you to be able to make the guy walk around using mouse clicks instead of just arrow keys or WASD.


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 Post subject: Re: Game Programming
PostPosted: Fri Nov 21, 2014 1:50 pm 
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Joined: Sat Aug 14, 2010 6:33 pm
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That is very cool.


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 Post subject: Re: Game Programming
PostPosted: Sun Nov 23, 2014 3:38 pm 
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I just got the mouse to work. I just need to come up with some math for the pathfinding that prevents the guy from going the wrong way and walking into walls.


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 Post subject: Re: Game Programming
PostPosted: Tue Nov 25, 2014 8:50 am 
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Joined: Thu Oct 28, 2010 8:25 am
Posts: 89
Good progress Nitz!
As a side note, I´m in the early steps of game development too. :shock:
As an incentive to my daughter (9 years old) to go ahead with his course named Level Design (which includes basic steps of drawing, modeling, sculpting and game development) me and my wife solved to do the course too. Now, we are a team developing a game! :lol: So, sometime in the future I´ll have to de-rustfy my muscles and do some coding, a thing I don´t have made in the last 15 years... [rofl]


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 Post subject: Re: Game Programming
PostPosted: Wed Nov 26, 2014 6:07 pm 
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Joined: Tue Aug 17, 2010 4:42 am
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That's cool Starship. Is that course something online or just in your local area?


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