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 Post subject: Random stuffs
PostPosted: Fri Jan 14, 2011 6:08 pm 
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So, I'm messing around with 3ds Max 2011... and I've also been playing Sim City 4, which lets you build your own models and stuff to use in the game, I started making a few things in gmax, the free version of 3ds Max that's used for video games that allow user created content and that's pretty much it... anyway...

gmax

The Fort Langley Big House, it's the building that the papers were signed in making British Columbia an official government. The real version was rebuilt in the 1930's from the plans of the original which was built in like 1827, it sits in the Fort Langley National Historic Site and displays how the Fort's governor and other higher ups lived back then, it also features a room upstairs with rotating exhibits, the last one I went to last summer was a Native archaeology exhibit, it's incomplete and will likely need to restart it in 3ds Max because it's a PITA to convert.
Attachment:
bighouse.jpg
bighouse.jpg [ 52.65 KiB | Viewed 4835 times ]


Top Notch Hamburgers is a restaurant in Austin Texas that was featured in the cult classic movie Dazed and Confused, the mesh is incomplete, and I will likely start over in 3ds Max from the ground up.
Attachment:
TopNotch0004.jpg
TopNotch0004.jpg [ 59.47 KiB | Viewed 4835 times ]


And 3ds Max

This house is a classic American farmhouse design that I found in a home plans book from 2007 at the local library... it's 1800 sq feet or 167 sq meters, 3 bedrooms, 2 and a half bathrooms, 2 car garage, etc... I just started texturing the brick portions to see if I could do some non-repeating textures, and figure out how to texture in 3ds Max 2011.
Attachment:
NTZ-Farmhouse0001.jpg
NTZ-Farmhouse0001.jpg [ 81.77 KiB | Viewed 4835 times ]


So here's my impression of 3ds Max 2011 so far:
It's a nice program, not too hard to use, doesn't crash or corrupt files as much as gmax. The Modifiers drop down list is a little strange compared to what I'm used to with Lightwave, but I can see some definite advantages to how 3ds Max 2011 operates.


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 Post subject: Re: Random stuffs
PostPosted: Sat Jan 15, 2011 1:04 am 
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Joined: Tue Jan 04, 2011 6:09 am
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Location: Sydney Australia
wow your using max .. wow is the world is coming to an end .. awesome work dude, you should build entire cities

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 Post subject: Re: Random stuffs
PostPosted: Sat Jan 15, 2011 3:04 am 
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hehe, entire cities...
I'm playing SimCity 4 so I can build cities... I could do a CG city though... that'd be neat.

Here's my progress on the house...
Attachment:
NTZ-Farmhouse0002.jpg
NTZ-Farmhouse0002.jpg [ 219.91 KiB | Viewed 4831 times ]


This is what it'd look like zoomed into it in game...
Attachment:
NTZ-Farmhouse0003.jpg
NTZ-Farmhouse0003.jpg [ 71.55 KiB | Viewed 4831 times ]


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 Post subject: Re: Random stuffs
PostPosted: Sat Jan 15, 2011 3:10 am 
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And I was just thinking...

I could look into creating a city simulator of my own design...
I have been trying to come up with a programming project that'd be fun, interesting and challenging.

I should start brainstorming that.


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 Post subject: Re: Random stuffs
PostPosted: Sun Jan 16, 2011 4:35 am 
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Here be more farmhouse...

Attachment:
NTZ-Farmhouse0004.jpg
NTZ-Farmhouse0004.jpg [ 106.36 KiB | Viewed 4829 times ]


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 Post subject: Re: Random stuffs
PostPosted: Sun Jan 16, 2011 5:35 am 
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awesome dude .. do the pentagon :D

or sydney opera house .. or something from Dhabi thats gotta be a challenge ;)

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 Post subject: Re: Random stuffs
PostPosted: Sun Jan 16, 2011 7:26 pm 
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Was trying to make the windows look right, I think I'm almost there with this one...

Attachment:
NTZ-Farmhouse0012.jpg
NTZ-Farmhouse0012.jpg [ 212.82 KiB | Viewed 4817 times ]


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 Post subject: Re: Random stuffs
PostPosted: Sun Jan 16, 2011 10:58 pm 
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Joined: Sat Aug 14, 2010 6:33 pm
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That is awesome :D

Make a Godzilla to stomp on them :D


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 Post subject: Re: Random stuffs
PostPosted: Sat Jan 22, 2011 9:17 pm 
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Someone missed their calling in life as a graphics artist for computer games :D They're really sharp and polished


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