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 Post subject: Futuristic Submarine Cockpit
PostPosted: Sun Jan 09, 2011 2:36 pm 
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Joined: Tue Jan 04, 2011 6:09 am
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Location: Sydney Australia
HI all,

Well i boot camped my mac and got windows 7 running on it with 3dsmax, and started working again.

I was watching BBC's "The Deep" and started thinking about the near future of submarines and DSV's commercial/scientific not military and thats how this bridge came about enjoy the shots so far.

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enjoy boys
laterz mike

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 Post subject: Re: Futuristic Submarine Cockpit
PostPosted: Mon Jan 10, 2011 1:19 am 
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here are some more updates, almost got the design for the front window

slowly coming together

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 Post subject: Re: Futuristic Submarine Cockpit
PostPosted: Mon Jan 10, 2011 9:40 pm 
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got a little more work done on it am hoping to close in the sides of it in the next day or so.

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laterz
mike

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 Post subject: Re: Futuristic Submarine Cockpit
PostPosted: Mon Jan 10, 2011 10:19 pm 
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Joined: Sat Aug 14, 2010 6:33 pm
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That looks awesome. Very cool Mike.


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 Post subject: Re: Futuristic Submarine Cockpit
PostPosted: Tue Jan 11, 2011 2:28 am 
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Thanks Kenny still along way off done just laying ideas down as i go , here is some more , started doing the navigation terminal, the TOS style keyboard lights are just place holders want to do some real keyboards and so forth .. but anyway here are the images.

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 Post subject: Re: Futuristic Submarine Cockpit
PostPosted: Wed Jan 12, 2011 5:31 am 
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Hi all did some more updates on it, spent most of the time on the helm section and probably too much time and polys on the steering wheel lol

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 Post subject: Re: Futuristic Submarine Cockpit
PostPosted: Thu Jan 13, 2011 6:54 am 
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Joined: Tue Jan 04, 2011 6:09 am
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Hey all final updates for the night spent some more time on it , starting playing with the walls some more as you can see and i finished creating the exposed underfloor section under neath the walk way, i have to fill that with cabling and vents and so forth as time goes on.


oh btw poly count is currently 148346.

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Laterz
Mike

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 Post subject: Re: Futuristic Submarine Cockpit
PostPosted: Thu Jan 13, 2011 3:27 pm 
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Joined: Tue Aug 17, 2010 4:42 am
Posts: 439
looks like a skeleton from some kind of insect.

I like it.


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 Post subject: Re: Futuristic Submarine Cockpit
PostPosted: Sat Jan 15, 2011 6:03 am 
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Joined: Tue Jan 04, 2011 6:09 am
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New updates , spent some time getting the grates right. i still need to do the spaces in between, im not sure if yellow warning strips would work for in-between or should i just be steal in-between the grates ?

anyone got any ideas

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 Post subject: Re: Futuristic Submarine Cockpit
PostPosted: Sat Jan 15, 2011 4:59 pm 
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Joined: Tue Aug 17, 2010 4:42 am
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I like stripes


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